 Oblivion
Posts: 958 Join date: 2011-01-28 Age: 19
 | Subject: Misaki's Jutsu Wed Sep 14, 2011 3:39 am | |
| 46/50 | Academy Jutsu: | | | Name of Jutsu: Bunshin no Jutsu - Clone Technique Rank:E Users:Academy Student + Type of Jutsu:: Ninjutsu Range:N/A Element Affinity:N/A Training Link: ~ Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name of Jutsu: Henge no Jutsu - Transformation Technique Rank: E Users: - Type of Jutsu:: Ninjutsu Range: Close 0 meters Element Affinity: N/A Training Link: Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents
Name of Jutsu: Kawarimi no Jutsu - Change of Body Stance Technique Rank: E Users: - Type of Jutsu:: Ninjutsu Range: Close - Far 0-50 meters Element Affinity: N/A Training Link: Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Rules of usage for kawarami:
When one needs to substitute or is going to substitute, one reaches outwards with their chakra and attaches it to a nearby object and then forces the two bodies of mass to switch places simultaneously. This leaves the user in the place of where the object as and the object where the person was. However, the user needs to know the exact location of the object in question and the object must be of proportionate mass in accordance to the user’s own mass. Therefore, one can not substitute with items such as kunais or insects. Additionally, one is confined to the environment and space they are in even if they know the exact location of an object. Because of this, one can only substitute with objects in the same relative area and room as they are in, meaning that one can not substitute in and out of buildings/cities/rooms/walls/etc. because one is unable to expel their chakra outwards past physical objects such as walls and a blockade of people. Can only be used once per topic.
Name of Jutsu: Kinobori no Waza - Act of Tree Climbing Rank: E Users: - Type of Jutsu:: Ninjutsu Range: close 0 meters Element Affinity: N/A Training Link: Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed
Name of Jutsu: Explosion Tag: Activate Rank: E Users: - Type of Jutsu:: Ninjutsu Range: Close - Far 0 - 50 meters Element Affinity: N/A Training Link: Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.
Name of Jutsu: Nawanuke no Jutsu - Escaping Skill Rank: E Users: - Type of Jutsu:: Ninjutsu Range: Close 0 - 3 Element Affinity: N/A Training Link: Description: A very basic technique that allows a ninja to escape from rope binds.
Name of Jutsu: Kai - Release Rank: D Users: - Type of Jutsu:: Ninjutsu Range: Close 0 meters Element Affinity: N/A Training Link: Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name of Jutsu: Act of Water Surface Walking Rank: E Users: - Type of Jutsu:: Ninjutsu Range: Close 0 meters Element Affinity: N/A Training Link: Description: To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, instead of walking or running. Also it can be noted that the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying.
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| Clan: | | | Name of Jutsu: Metal Formation Rank: E - S Type of Jutsu:: Range: Description: This technique allows the user to form objects from simple projectiles to more advanced objects such as houses. This technique fuels creations such as animals, mystical creatures, etc to use for battle. Simple items, such as projectiles and small objects, would cost an E rank amount of chakra each. For small objects about the size of any small animal, a D rank amount of chakra is required each. For medium sized creatures or objects, such as tables and coyotes, require a C amount is necessary. B amounts are for items and animals such as large couches, large crushing blocks, and bears or tigers. A amounts are more for small one story houses and dragon sized creatures. S rank amounts are for large two houses, trains, and building sized animals. Complexity must be considered as well. Items that feature basic shapes would be more D to B rank unless they are large, then they would be B to A. Items with more complex designs are more likely to be in the B to S pool. *User must state the rank of the item when they've created it* For moveable items, it costs one less rank than the item to maintain the item after creation. Ex. An A rank dragon costs a B rank amount every following post to maintain. Houses and furniture are obviously not included*.
Name of Jutsu: Metal Sensitivity Rank: D - S Type of Jutsu:: Ninjutsu | Sense Range: Close - Far (0m ~ 50m) Description: This technique varies per rank because it relies on the user's magnetic field. With this jutsu the user sets up their field and uses it to cause metals within that field to vibrate. This allows the user to sense everything that is metal within that field. Experience from the ninja is needed to pinpoint precisely where the metal object is so this jutsu is better used for those who are B rank and up; especially A and S ranks.
Name of Jutsu: Magnetic Veil Rank: D - S Type of Jutsu:: Ninjutsu | Defense Range: Close - Far (0m ~ 50m) *Varies per User's Range of Control / Used* Description: The power behind this jutsu is the field which the magnetic user possesses. The next item to make this jutsu work would be metal particles whether they are dust to thumb nail size. The purpose of this technique is to activate the magnetic field and scatter the metal particles throughout it; creating a field of particles all around the user. This technique costs a mere D rank amount of chakra to scatter the particles and each post after depends on the size of the field within the users control. If the field is D rank then it costs a D rank amount afterwards, C for C, etc. Due to the fact the particles are smaller they are easier to breath in which can provide the user follow up techniques.
Name of Jutsu: Magnetic Bomb Rank: D - S Type of Jutsu:: Ninjutsu | Offense Range: Close - Mid (0m ~ 50m) Description: For this technique the user draws in magnetism to the users core. When enough chakra is generated the user will then unleash this chakra as a magnetic pulse. This pulse will flash out from the user within their field of magnetic range. This technique is capable of knocking out anything which emits an electrical current within that field. Here are a few examples of items the "bomb" will take out - radios, walkie-talkies, phones, computers, televisions, lights, etc. Anything that runs off a battery or electrical current, such as those items, will start to crackle or flicker before they surge and/or bust. This makes them unable to operate unless fixed.
Name of Jutsu: Swirling Vortex Rank: D - S Type of Jutsu:: Ninjutsu | Offense Range: Draw In: Close - Far (0m ~50m) Unleashed: Close - Mid (0m ~ 10m) Description: The user draws forth metallic items and metal particles from all around them and causes them to circle around the user. When the user feels they have enough items or wishes to release the attack the user will send out a concentrated magnetic pulse. This causes the items to fly out in all directions at anything within range. This technique is very useful for projectile weapons. The user does have control to pick and choose which items they want to circle them though other magnetic items may be pulled in if within the range they have created.
Name of Jutsu: Magnetic Pulse Rank: D - B Type of Jutsu:: Ninjutsu | Defense Range: Close - Mid (0m ~ 10m) Description: The user first concentrates the necessary amount of chakra into one hand and aims said hand at the target. The user will then release a focused magnetic pulse towards the target. This said pulse does not affect living things but has the capability to send any metal objects on the target flying. This includes items aimed towards the user as well. A user can knock a sword from someone's hand or deflect simple projectiles with a D to C rank amount of chakra (depends how close they are in range and what the item is). Aside from that, if the items are strapped down on the target, the user may use a B rank amount of chakra to release a large enough pulse capable of pushing the metallic items back and thus knocking the user back as well. The opposite of this technique is Magnetic Lure.
Name of Jutsu: Magnetic Lure Rank: D - B Type of Jutsu:: Ninjtutsu | Defense Range: Close - Mid (0m ~ 10m) Description: The user first concentrates the necessary amount of chakra into one hand and aims said hand at the target. The user will then release a focused magnetic pulse towards the target. Unlike the Magnetic Pulse technique, this pulse acts more like a vaccum and draws metal objects towards the user. This said pulse does not affect living things but has the capability to send any metal objects on the target flying. This includes items aimed towards the user as well; though these items are normally slowed down and stopped before they hit the user rather than encouraging the weapons to hit the user at a faster rate. A user can draw in simple projectiles to swords and other weapons (depends how close they are in range and what the item is). Aside from that, if the items are strapped down on the target, the user may use a B rank amount of chakra to release a large enough pulse capable of pulling the metallic items from the target's sheath/control. The opposite of this technique is Magnetic Pulse.
Name of Jutsu: Polarity Weapon Change Rank: D Type of Jutsu:: Ninjutsu | Attack Range: Close - Mid (0m ~ 10m) Description: With this jutsu the user can thrown one to multiple metallic based weapons towards their opponent. Then, with their magnetic abilities, they are capable of changing the course and aim of these weapons thrown within their magnetic field. These weapons will do anything the user pleases.
Name of Jutsu: Metal Shield Rank: C Type of Jutsu:: Ninjutsu | Defense Range: Close - Mid (0m ~ 10m) Description: This creates a circular concavo-convex shaped wall of metal to form beside the user in any desire location around them or their fellow comrades. The shield is capable of withstanding considerably strong attacks and projectiles (C rank and below). It can be defeated by avoiding it completely with extremely high-speed attacks, or merely overcoming the shield with incredible brute force. It costs a C rank amount of chakra per shield wall created and additional D rank per post (minus the post created) to maintain the wall or else it will crumble back to metal, impacted or not.
Name of Jutsu: Metal Cage Rank: C Type of Jutsu:: Ninjutsu | Capture Range: Close - Mid (0m ~ 10m) Description: The user draws forth metal particles in order to create a cage around their target. This cage is made of dense metal poles that are very difficult to break out of because they surround from all sides like a cube. The poles are normally placed five inches between one another so the target can not slip through. However this can adjusted. If electricity is applied this creates an electrical death trap. If fire is applied, the cage may be considered a burning torture chamber.
Name of Jutsu: Scattered Fury Rank: C Type of Jutsu:: Ninjutsu | Offense Range: Close - Mid (0m ~ 10m) Description: The user begins the technique by using their magnetic pulse to send out twenty clumps of metal particles. Mid flight these particles will then form twenty individual shuriken. The user may then use their magnetic control to make the shuriken move in different directions; even if it means having them circle the target from all around. The shuriken can obviously follow their target because of the users control; making it to where they can pursue a foe till they hit their target. Exploding tags can be applied to the clumps as well and when the shuriken form, the tag will be hidden within the shuriken's inner ring. The amount of control over these shuriken varies on the users field. They will lose control of the shuriken if they are outside the user's field of control.
Name of Jutsu: Metal Coffin Rank: C Type of Jutsu:: Ninjutsu | Offense Range: Close - Mid (0m ~ 10m) Description: With the ability to control metal particles, the user encases the opponents in a glob of the metal, immobilizing them. It can be used to suffocate an opponent or in preparation for a deadlier technique, the Metal Burial. This appears to be the clans favored technique. It takes a C rank amount of chakra per post if used only to capture and hold the target in place.
Name of Jutsu: Metal Burial Rank: C Type of Jutsu:: Ninjutsu | Offense Range: Close - Mid (0m ~ 10m) Description: After wrapping an opponent with metal particles, the user will cause the metal to implode and crush whatever is within. When used to kill a person, the death is so quick that there isn't even time to feel pain. The pressure and piercing particles also produces a sizable fountain of blood. The user can control the pressure used in the attack, which allows them to either break bones or completely liquefy an opponent.
Name of Jutsu: Metal Cloud Rank: C Type of Jutsu:: Ninjutsu | Offense/Defense Range: Close - Mid (0m ~ 10m) Description: This technique emits a dark cloud of finely crushed metal particles. This cloud can be used to shield the user from view or surround the opponent to block out their view; like a smoke bomb. This cloud contains tiny sharp particles that can cut the target up if they just barely touch the particles. These particles are small enough, like dust, that they can embed themselves in the users skin and cause pain with each movement due to them digging deeper and deeper. Of course the particles are noticeable, barely, due to their reflecting properties, but when it comes to removing the particles you'll need a magnifying glass and lots of time.
Name of Jutsu: Metal Hurricane Trap Rank: C Type of Jutsu:: Ninjutsu | Offense, Trap Range: Close - Mid (0m ~ 10m) Description: The user draws forth six packing crate sized globs of metal particles and causes them to circle around the target. If the target tries to jump or move from out of this ring the metal particles will attack them.Any attack from these globs will cause scratches all over the target's skin, torn clothes, and leaves embedded particles of metal in their skin. This allows the user to use a multiple of jutsu after the globs circle the target; especially Metal Coffin. But of course the situation determines which follow up jutsu.
Name of Jutsu: Metal Skin Rank: B Type of Jutsu:: Ninjutsu | Defense Range: Close (0m ~ 5m) Description: This technique features an ability that resembles that of the Doton based "Harden" technique. Except instead of earth, the user uses metal. With this technique the user coats their skin in a dark metallic layer, giving the user a greatly increased defense. This defense does not ward off Genjutsu based tactics but is capable of enduring most physical, ninjutsu, and weaponry based tactics. As for elementals, lightning and fire are powerful against this defense but water and earth are not. Wind must be able to pierce the shield to do damage. If chakra is continuously pumped through the defense then speed is only dropped by 20% while strength is raised by 40%. If chakra in not pumped, strength will still be raised by speed will drop by 50%. It takes a C rank worth of chakra to maintain.
Name of Jutsu: Metal Droid Rank: B Type of Jutsu:: Ninjutsu | Clone Range: - Description: Metal Droid is a jutsu technique that utilizes metal to create a bunshin. Unlike the basic bunshin, the metal bunshin has the ability to interact with the environment due to it possessing a physical substance. They are not capable of performing their own techniques and do not retain memory like shadow clones. The only way for the bunshin to emit an attack is if the user were to take pieces of the bunshin and use it to attack (ex. the bunshin releases spikes from its fingers). The bunshin cannot leave the users magnetic field but is still capable of moving on its own like a normal bunshin. In order to destroy this metal being, the opponent must display strong enough force or utilize a strong enough piercing jutsu. Should is be destroyed, the clone will dissipate back into a pile of metal particles which can then be used for other techniques. The user may also disperse these clones. Both ways only encourages the deadly force of these clones. Since these clones are more close combat oriented, it is difficult to evade the subsequent attack which may follow upon bursting.
Name of Jutsu: Metal Suspension Rank: B Type of Jutsu:: Ninjutsu | Flight Range: Close (0m - 1m) Description: The user forms a mass of metal particles or a circular disk that's big enough for the user to fit on, if crouched, and thick enough to hold the user's weight without letting the user slip through or break. The disk itself is about five feet in diameter and five inches thick. The disk itself costs a B rank amount of chakra to form and a D rank amount of chakra per post afterwards to maintain. This disk, of course, is capable of levitating via the user's magnetic field and thus allow the user the chance to levitate.
Name of Jutsu: Sphere of Metal Rank: B Type of Jutsu:: Ninjutsu | Defense Range: Close (0m ~ 5m) Description: With this technique the user creates a sphere of metal around them as a means of total defense. They can only make the sphere big enough to surround themselves, unless a person with them is super close to them. This sphere is capable of taking on projectiles and nearly any jutsu that is not capable of piercing the sphere. Brute force must be applied to break through but the task is hard given it is metal. Small scattered air holes must be made in sphere so user may be able to breath. These can be formed when the user is nearly out of air or sooner.
Name of Jutsu: Magnet Release: Magnet Shuriken Rank: B Type of Jutsu:: Ninjutsu | Offense Range: Close - Mid (0m ~ 20m) Description: Utilizing Magnet Release to magnetize a significant quantity of shuriken {05 - 15}, the user throws the entirety of these weapons in the direction of the desired opposition. Should these shuriken come into contact with an enemy, they will in turn become magnetized. This power is such that it will even pass from a held weapon on to their body. To avoid becoming magnetized, the victim must totally dodge the shuriken launch. With the enemy body now magnetized, the user can cause any subsequent attack using a metallic weapon impossible to evade. This is because the metal is attracted to the magnetized target. This jutsu is the one of the only exceptions to the "must be in range of magnetic field to work" limitation.
Name of Jutsu: Metal Shower Rank: B - A Type of Jutsu:: Ninjutsu | Offense Range: Close - Mid (0m ~ 10m) Description: With their magnetic capabilities, the user creates six sharp three foot long spears ten meters above the targets head. When the magnetic control is released the spears will then drop due to gravity. The user can then cast a magnetic force behind the spears which sends them crashing down at bullet speed over the user. These spears are sharp enough to impale the target with ease, making them capable of killing a target instantly if they make their mark. If allowed to drop freely the technique can be considered B rank, if pushed with magnetism this makes the technique A.
Name of Jutsu: Metal Bullet / Metal Spears Rank: A Type of Jutsu:: Ninjutsu | Offense Range: Close - Far (0m ~ 25m) Description: This gunshot-like attack uses metal, hardened into microscopic grains, to attack simultaneously across a vast range. The bullets (40) are so fast, they're difficult to see. From the moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism, the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the metal bullets are shaped into sharp needles (40), increasing their ability to wound or kill the enemy.
Name of Jutsu: Metal Shield: Ultima Rank: A Type of Jutsu:: Ninjutsu | Defense Range: Close - Far (0m ~ 25m) Description: Metal Sheild Ultima is an advanced version of the basic Metal Shield technique. When it takes shape, rather than being a small circular concavo-convex shape that is only capable of blocking one person, the shield is able to block at least a six man cell. For this technique, larger and stronger attacks can be blocked due to the better protection this shield offers. To start, the strength of the shield has increased. Rather than withstanding up to C rank techniques, this one can withstand up to A rank techniques. It can be defeated by avoiding it completely with extremely high-speed attacks, or merely overcoming the shield with incredible brute force. It costs an A rank amount of chakra per shield wall created and additional B rank per post to maintain the wall or else it will crumble back to metal, impacted or not.
Name of Jutsu: Metal Prison Rank: S Type of Jutsu:: Ninjutsu | Defense Range: Close - Mid (0m ~ 10m) Description: Much like the shield, this jutsu requires a large quantity of metal to perform. This jutsu is used to completely envelop the target from every direction and capture them. The speed, hardness, and scope of the metal depend on the amount of chakra poured into it. This allows the user to fine-tune the metal's properties to the size and characteristics of the target. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. However, even if someone successfully escapes from it, it is easy to use one of the offensive techniques, like the Metal Coffin, to immediately attack the target. This technique is said to be the back bone behind why magnetism is considered the "Ultimate Offense".
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| Weaponry: | | | Name of Jutsu: An Explosive Addicts Release Rank: C Users: Misaki Kinzoku Type of Jutsu:: Weaponry | Offensive Range: Element Affinity: - Training Link: Description: The user aims and throws/sends ten to fifteen kunai towards their target. Each tool is marked with a hidden explosive slip, designed by Misaki. These slips will not detonate unless Misaki performs the Tiger seal to do so. Once the seal is made, all the slips will detonate at once and all around the target. This is capable of knocking them unconscious and/or blasting them several meters away. Another way to ignite all the slips is to throw a kunai with an explosive tag to detonate all of them or use fire.
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| Ninjutsu: | | | Name of Jutsu: Karasugakure no Jutsu - Hiding in a Falcon Technique {Variant of Gamagakure no Jutsu} Rank: C Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Supplementary Range: Close (0m) Element Affinity:- Training Link: - Description: This jutsu requires the user have a summoning contract, in which the user can 'travel' inside of. The user can use their summon's time/space traveling ability while remaining inside of their chosen summon. This allows the user to appear as whatever their summon is. This allows renowned ninja to travel with ease, without having to worry about being spotted. The user can travel in the summon while they travel within their element: i.e a frog swimming in a pool of water [Ref. to original user: Jiraiya, Chapter #367].
Name of Jutsu: Kuchiyose no Jutsu - Summoning Technique Rank: C Users: Type of Jutsu:: Ninjutsu Range: Close Element Affinity: -- Training Link: -- Description: The Summoning Technique is a space-time ninjutsu that allows the summoner to transport animals or other things across long distances instantly. One method involves just hand seals and blood. With this, before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract can come in the form of a scroll or a tattoo, which is signed in the contractor's own blood and once signed is valid even after the contractors death. After this, they need only perform the needed hand seal, offer an additional donation of blood (biting the summoner's finger being the most common way to obtain blood), and use the same hand they signed the contract with to summon the creature. The needed hand seal to summon a creature is: Ram.
Name of Jutsu: Kage Bunshin no Jutsu - Shadow Clone Technique Rank: B Users: - Type of Jutsu: Ninjutsu | Supplementary Range: - Element Affinity: - Training Link: [Gained when in Konoha - See History] Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.
A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. Any extra chakra the clone has when it disperses is also returned to the original. It's also useful for training purposes, since the total amount of experience the user gains is multiplied by the total number of clones being used to train.
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| Raiton: | | |
Name of Jutsu: Jibashiri - Earth Flash Rank: C Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Offensive Range: Close (0m ~ 5m) Element Affinity: Raiton | Lightning Training Link: Description: This jutsu starts by forming the necessary hand seals: Bird → Monkey. Afterwards the user focuses chakra into their hands and raises them out before them or touches the ground. Their chakra will then lurch forth and turn into lightning nature, flowing out from the user for up to five meters. If there is something which draws in electricty or conducts it, this object will "absorb" this lightning and will become electrified for one post. This "something" may also carry the electricty beyond five meters, and the users control, until it has expelled the electricity into another source.
Name of Jutsu: Raiton: Tori Shuriken - Lightning Release: Bird Shuriken Rank: C Users: Bird Summoners Type of Jutsu:: Ninjutsu | Offense Range: Close to Far (0m ~ 15m) Element Affinity: Raiton | Llightning Training Link: Description: This technique is only accessible to those who possess the bird summoning contract. Roughly 15 small lightning birds are summoned while carrying shuriken within their center. These electrical birds will fly towards the target and will surround the target from all around until they are motioned to attack. These birds will pursue their target like homing devices until they are able to hit the target. Upon impact they will erupt into small blasts of electricity. Each bird will cause numbness for about a post. When combined these birds are capable of temporarily paralyzing the target for at least three of the targets posts - will wear off during the targets fourth post. These birds are about the size (thick and width) of two large hands placed together and are each shaped like a triangle. This jutsu takes a bit of the users blood and the Tori seal.
Name of Jutsu: Electrical Pulse Rank: B Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Defense Range: Close (0m ~ 1m) Element Affinity: Raiton | Lightning Training Link: Description: The user generates chakra within their stomach before releasing it outward. As the chakra passes outside the users body it is released as static. This creates a field of electricity around the user that is mostly used as seal defense against physical based actions. Takes half a post to generate the necessary chakra for the initial release. Once the chakra is released it can be held for one post more but this requires another C rank amount of chakra from the user. If a target is trapped within the static they will be stunned for one full post. This jutsu does not require any hand seals to utilize nor does it harm the user in any way. One post preset. Half post preset = C rank pulse and partial stun.
Name of Jutsu: Raiton: Gian - Lightning Release: False Darkness Rank: B Users: Raiton Elemental Users Type of Jutsu:: Ninjutsu | Offensive Range: Close - Far (0m ~ 20m) Element Affinity: Raiton | Lightning Training Link: Description: After forming the Snake handseal the user generates chakra within their mouth before they emit it as lightning in the shape of a spear. This spear is capable of piercing straight through the enemy and has enough destructive power to even pierce through rock. In other words it has a high killing potential. The user can increase the number of spears to attack multiple enemies. All these make it next to impossible to evade but each take a B rank amount of chakra.
Name of Jutsu: Lightning Mine Field Rank: B Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Offensive Range: Close (0m ~ 5m) Element Affinity: Raiton | Lightning Training Link: Description: This jutsu starts by utilizing the following handseals: Ox → Ram → Monkey. Afterwards the user drops their hand to the surface beneath them and sends out multiple bolts of electricity into the ground. This is used to prevent any doton users from rising up from beneath the user without getting stunned for one post or to help rip apart the terrain. This is because the lightning tears at the terrain beneath her; rock or earth. If the surface is metal is merely conducts the electricity.
Name of Jutsu: Electrical Shower Rank: A Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Offensive Range: Close - Mid (0m ~ 10m) Element Affinity: Raiton | Lightning Training Link: Description: This jutsu starts by forming the necessary hand seals: Ram → Horse → Monkey. Afterwards the user will direct their hand towards a target and shoot out an electrical current towards the said opponent. Using shape transformation, the lightning emitted from the user forms countless, typically seventy, needle or senbon like bolts towards the target. These needles are naturally long in appearance and once they strike their target they are each capable of not only piercing the targets flesh but cause stun as well. One bolt can stun the body in a two foot diameter and five can stun the opponent for one post, ten for two, etc. These bolts can be shot in various ways; from ten to twenty at a time until all seventy are released. The user is capable of cancelling the jutsu if necessary too but the chakra cost remains the same. These bolts can be fired within a range of five meters across or less. In order to create more than seventy at a time, or in other words perform a continuous fire of these electrical needles, the user must given another A rank amount of chakra. This jutsu is costly but very deadly. If fifty plus bolts managed to hit the foe, the target can die from electrocution.
Name of Jutsu: Orion's Lance Rank: A Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Offensive Range: Close - Mid (0m ~ 10m) Element Affinity: Raiton | Lightning Training Link: Description: This jutsu starts by forming the necessary hand seals: Bird → Snake → Horse. Afterwards the user aims an open hand at their target, while generating chakra, before releasing a lance at the said target. This jutsu requires the user to posses the Near Perfect Accuracy trait because this jutsu requires a good aim. This lance will literally shoot from the users fist, straight towards the target, and is capable of piercing through the target. This is done by shape transformation to harness electricity's piercing ability. When the enemy's body is pierced, the user can alter the spear's shape into multiple additional blades, increasing the number of wounds. The blade can also be swung in order to cut things as well as cause fatal injuries. An additional B rank amount of chakra is taken per post prior to activation.
Name of Jutsu: Raiton Kage Bunshin - Lightning Release Shadow Clone Rank: A Users: Raiton Elemental Users Type of Jutsu:: Ninjutsu | Supplementary Range: - Element Affinity: Raiton | Lightning Training Link: Description: This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform jutsu and interact with the environment due to it having physical substance. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.
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Name of Jutsu: Tikibibero - Fire Tongue Rank: D Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | - Range: Close - Mid (0m ~ 10m) Element Affinity: Katon | Fire Training Link: Description: Without the need for handsigns the user generates a small amount of chakra on their tongue. When they spit this out it turns into fire nature chakra and emits a small flame. This flame can ignite anything flammable; good to use on candles. Another thing to note that if spit with a force it can truly travel a great distance.
Name of Jutsu: Katon: Hōsenka no Jutsu - Fire Release: Phoenix Sage Fire Technique Rank: C Users: Katon Elemental Users Type of Jutsu:: Ninjutsu | Offensive Range: Close - Mid (0m ~ 10m) Element Affinity:Katon | Fire Training Link: Description: The user starts this jutsu by performing the following handseals: Rat → Tiger → Dog → Ox → Rabbit → Tiger. This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.
Name of Jutsu: Katon: Gōkakyū no Jutsu - Fire Release: Great Fireball Technique Rank: C Users: Katon Elemental Users Type of Jutsu:: Ninjutsu | Offensive Range: Close - Mid (0m ~ 10m) Element Affinity: Katon | Fire Training Link: Description: The user starts by making the following handseals: Horse → Tiger or Snake → Ram → Monkey → Boar → Horse → Tiger. This technique is where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame or as a continuous flamethrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique apparently requires more than average chakra reserves and most genin should not be able to do this technique. The more skilled users of this technique are capable of causing the fire ball to roll towards their target as well; dispersing as it travels and burning anything in its path.
Name of Jutsu: Katon: Kasumi Enbu no Jutsu - Fire Release: Mist Blaze Dance Technique Rank: C Users: Katon Elemental Users Type of Jutsu:: Ninjutsu | Offensive Range: Close - Mid (0m ~ 10m) Element Affinity: Katon | Fire Training Link: Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or spark, the gas ignites into a large fireball.
Name of Jutsu: Kasai Tama - Fire Bullet Rank: C Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Offense Range: Close - Mid (0m ~ 10m) Element Affinity: Katon | Fire Training Link: Description: After forming the needed handseals (Snake → Monkey → Tiger) and drawing forth chakra into the users mouth, the user will then spit out five to ten condensed fireballs toward a selected target. These fire balls are each a bit smaller than a baseball in size and travel at a fast rate towards their target. Upon contact these fireballs are capable of singing straight through most regular clothes and can cause first degree burns. They are also capable of causing flammable objects to light on contact.
Name of Jutsu: Enkou Hashira - Flame Pillar Rank: C - B Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Offense/Defense Range: Close (0m ~ 5m) Element Affinity: Katon | Fire Training Link: Description: To utilize this jutsu the user first begins by drawing forth chakra to any part of their body (typically hands and feet) and makes the following hand seals: Rabbit → Ox → Tiger. Once the final hand sign has been the user must touch that part of their body on the ground. Once connection is made, the target may release that body part afterwards because the jutsu is then active. A pillar of fire will then rise up from beneath a target, or wherever the user desires. This pillar is typically two feet around and shoots roughly five to ten feet up. The width and height vary on rank of jutsu. This jutsu is capable of causing first degree burns and catching clothes, or other flammable objects, on fire if not dodged. Note, normally the ground will slightly move before fire is expelled. A variation of this technique is Enkou Sujikai (Flame Brace).
Name of Jutsu: Enkou Sujikai - Flame Brace Rank: C - B Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Offense/Defense Range: Close (0m ~ 5m) Element Affinity: Katon | Fire Training Link: Description: To utilize this jutsu the user first begins by drawing forth chakra to any part of their body (typically hands and feet) and makes the following hand seals: Rabbit → Ox → Dog → Tiger. Once the final hand sign has been the user must touch that part of their body on the ground. Once connection is made, the target may release that body part afterwards because the jutsu is then active. A blast of fire will then shoot out from the ground in a diagonal, or brace, towards a selected target. This brace is typically two feet around and shoots roughly five to ten feet across. The width and height vary on rank. This jutsu is capable of causing first degree burns and catching clothes, or other flammable objects, on fire if not dodged. Note, normally the ground will slightly move before fire is expelled though it isn't as noticeable unless the target is within a few feet of the spot it is about to be expelled. A variation of this technique is Enkou Hashira (Flame Pillar).
Name of Jutsu: Katon: Hōsenka Tsumabeni - Fire Release: Phoenix Sage Flower Nail Crimson Rank: B Users: Katon Elemental Users Type of Jutsu:: Ninjutsu | Offensive Range: Close - Mid (0m ~ 10m) Element Affinity: Katon | Fire Training Link: Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with. In Misaki's case she is capable of whirling shuriken at the target without the need to necessarily throw them, magnetism, and can light them as she does.
Name of Jutsu: Fire Release: Ash Pile Burning Rank: B Users: Katon Elemental Users Type of Jutsu:: Ninjutsu | Offense Range: Close - Mid (0m ~ 10m) Element Affinity: Katon | Fire Training Link: Description: The user forms these handseals: Snake → Rat → Snake → Tiger. Afterwards the user spews a stream of chakra infused gun-powder ash from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
Name of Jutsu: Hakkei: Misshuu Enmu - Release: Dense Fog Rank: B Users: Misaki Kinzoku Type of Jutsu:: Ninjutsu | Offense Range: Close - Far (0m ~ 10m |15m) Element Affinity: Katon | Fire Training Link: Description: In order to utilize this jutsu, the user concentrates chakra within their bodies before making the following seals: Snake → Boar→ Monkey → Tiger. Afterwards they will then release the chakra into the air through their pours and/or mouth. Once the chakra hits air outside the body it will turn into a heated, but unseen, mist. This mist gives off the heat on concrete affect and can spread as far as ten meters in diameter from the user. If the mist is more controlled towards a specific target, must be done via mouth, then it can spread out in the said direction for up to 15 meters out and roughly five meters across at the end. Anything within this mist feels as though the temperature has raised roughly two degrees. If the mist is more concentrated then the temperature raises by four degrees around the target. What makes this mist so special is the fact that it is flammable. Once expelled from the body the user can simply light a match, use a fire technique, or detonate an explosive tag to set off the blast. Anything caught within this mist, upon detonation, will receive second degree burns and will most likely fall unconscious. The detonated mist acts much like three explosive tags going off around you at once….Like one tag wasn’t bad enough.
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